Isaac (as in Newton) is a physics-based puzzle game that centers around manipulating gravity to reach a goal. Isaac features a minimalistic art style (in case you didnt know, "minimalistic art style" is developer-ese for "I couldnt afford an artist").
The game is played by changing the strength of gravity to try to get a ball past obstacles to a goal. You can also change how bouncy the ball is (seriously, thats super important on some levels). Watch out! Some obstacles move with you.
You’ll need your creativity to flow free to solve these puzzles!
This simple physics puzzle game has over 160 levels. The first four are designed to teach you how to play, and then things get real. More levels added regularly!
There are multiple ways to solve the puzzles, can you find the best solutions?
Comments? Suggestions? Feedback? Email [email protected]. I will respond as soon as I can, but please be patient and remember that I am an indie developer. If you would like to suggest a level, please include how you would like to be credited in Issac (as in Newton): A Physics-Based Puzzle Game.
Music graciously provided by Christoffer L. Rasmussen. To check out more of his work or to contact him, go to nullrate.com